Research Funding & Partnerships

Since 2015 ADAPT researchers have obtained €25 million in competitive funding across a wide range of research funding programmes collaborating with over 200 partners across 32 countries, including 72 industry partners, across 60 collaborative projects.

This funding has enabled ADAPT researchers to create groundbreaking digital technologies in the fields of language technology, digital humanities, security technology, connected health, ethical innovations, crisis response and more. In pursuit of Philanthropic funding and collaborations the Centre has been mapping a set of AI use cases to domains of social impact. The use cases highlight significant problems that can be solved by one of more AI capabilities from ADAPT research. It is the Centres goal to continue to link with societal champions to address these challenges.

ADAPT’s strengths in both frontier and impact-driven research, as well as the breadth and diversity of transdisciplinary research, presents significant opportunities for collaboration across disciplines for greater impact as we strive to increase Ireland’s footprint in frontier research related to ICT and digital content technologies.

ADAPT’s research funding efforts are fully supported by a specialist pre- and post-award Research Development Team. If you would like to collaborate, please get in touch


  • INTERACT: The INTERnAtional network on Crisis Translation
    The INTERACT project has raised awareness globally of the importance of translating essential information before, during, and after a crisis. The project has produced open course material for helping to train community translators and post-editors to contribute during crisis-related events.
  • K-PLEX: Knowledge Complexity
    The KPLEX project was created with a two-fold purpose: first, to expose potential areas of bias in big data research, and second, to do so using methods and challenges coming from a research community that has been relatively resistant to big data, namely the arts and humanities.
  • AffecTech
    Personal Technologies for Affective Health.
  • Bonseyes
    Platform for Open Development of Systems of Artificial Intelligence.
  • Multisimo
    MULTImodal and MULTIparty Social Interactions Modelling.
  • GAP: Gaming for Peace
    Gaming for Peace (GAP) provides an efficient and effective means of developing and delivering a base curriculum from CPPB relevant soft skills and end user identified training gaps.
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Research Development Team