Amai! Card Game

Build a smart AI solution with the amai! card game

 

Image of the box for the amai! card game

The amai! card game is ready to be played! Be the first to build a smart AI solution such as a smart refrigerator, a nutrition coach or a waste sorting aid. You do this by collecting the right cards. And make sure your system doesn’t crash!

The game is simple with simple rules and is suitable for young and old, at home or in the classroom. The cards have fun images and players don’t need to understand all the AI ​​terms to play the game. Those who would like to learn more about AI can read the descriptions of the images. The AI ​​solutions that you can build are also based on ideas from citizens collected on the amai! website.

The card game was developed originally in Dutch by Brightlab, Scivil, the Knowledge Centre and Data Society, and AI Vlaanderen in collaboration with game developer Pilipili Games and graphics agency Buro Knal. ADAPT collaborated with Scivil to translate the game into English.

The game can be played with two to five players aged eight and over.

Rules of the game

Have you lost the rules that came in the box? You can download a digital version of the rules here!

Expansion
Have you come up with a brilliant AI solution yourself? Download blank index cards, fill them in and add them to your game.

  • * To ensure that the game remains fair, it is best to keep the following rules in mind:
  • * Choose 3 or 4 specialisations per system card
    * Complete with properties: 3 or 4 “independent” or “self-learning” + complete with “data”
    * Make sure that the sum of the number of specialisations and properties is 13 (e.g., 4 specialisations and 9 properties)

 

  • Tips for teachers
    * Preferably play the game in groups of 3 or 4 people.
    * Be sure to read the rules beforehand.
    * To get you started, you can have a few children play the game in class while the rest watch.
    * After playing the game, it is best to discuss the content as a class. Most children will not have read the text blocks, but they will already have a better understanding of the titles of the cards and what they mean. For example, you can ask: “What is very important when building an AI system?” Various answers will be given to this (for example, Data or Self-learning or Legislation), which you can then briefly explain in more detail.

 

Do you have any tips of your own or would you like to share your experience? Let us know by emailing [email protected]

Close-up photo of young students' hands while playing amai! card game