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Conf papers

Gamification for Capturing 21st Century Skills in K12 Education

Machine Processing of Dialogue States; Speculations on Conversational Entropy

A Gamified Approach to Relevance Judgement

A Preliminary Exploration of Group Social Engagement Level Recognition in Multiparty Casual Conversation

Identifying Temporality of Word Senses Based on Minimum Cuts

The adapt bilingual document alignment system at wmt16

Findings of the 2016 Conference on Machine Translation

Results of WMT16 Metrics Shared Task

The Use of Open Data to Improve the Repeatability of Adaptivity and Personalisation Experiment

Idiom Token Classification using Sentential Distributed Semantics

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