As an ADAPT funded PhD researcher you will have access to a network of 85 global experts and over 250 staff as well as a wide multi-disciplinary ecosystem across 8 leading Irish universities. We can influence and inform your work, share our networks and collaborate with you to increase your impact, and accelerate your career opportunities. Specifically we offer:
Virtual humans and avatars are increasingly important tools for remote communication and telepresence using virtual and augmented reality. The perception of realism and co-presence in virtual and augmented reality environment is influenced by numerous factors, including the accurate rendering and animation of virtual humans, and the accurate matching of environmental lighting. However, the perceptual evaluation of the influence of accurate spatial audio and the matching of environmental acoustics on factors such as co-presence and behaviour such as conversation is often overlooked. This project will evaluate the relative importance of both audio and visual fidelity on the integration of virtual characters in virtual and augmented reality environments. In particular, the project will investigate the relative weighting of increasing accuracy in these two modalities on behaviour and the perception of realism and co-presence. The perceptual evaluation of different factors such as the matching of environmental acoustics and lighting using varying degrees of accuracy will be investigated, with the goal of reducing computational complexity while maintaining an effective perceptual illusion.
The successful student will be supervised by Dr. Rachel McDonnell (TCD – https://www.scss.tcd.ie/Rachel.McDonnell/) in collaboration with Dr. Enda Bates (TCD – Sigmedia Group – https://www.tcd.ie/research/profiles/?profile=ebates). The student will join the ADAPT team at TCD, and will be part of the Digital Enhanced Engagement Strand within ADAPT. The student will also join the Graphics, Vision and Visualisation group (https://isg.cs.tcd.ie/) at Trinity College Dublin, the only group of its kind in Ireland. The group publishes regularly in leading Graphics and Vision venues and conducts leading work on Computer Animation, Perceptually Adaptive Graphics, Volumetric Video, Light Field Imaging, etc .
From this PhD you will gain skills and knowledge in creating virtual reality experiments using computer graphics techniques; spatial audio and virtual acoustics; quantitative research design; statistical analysis techniques; project management skills; research communication skills; statistical/interface programming experience.
The successful student will have the opportunity to explore industry as well as academic career paths, based on their desired direction. The group has a lot of connections in the VFX, Gaming, and Animation industries.
Each application should only consist of
ADAPT is committed to achieving better diversity and gender representation at all levels of the organisation, across leadership, academic, operations, research staff and studentship levels. ADAPT is committed to the continued development of employment policies, procedures and practices that promote gender equality. On that basis we encourage and welcome talented people from all backgrounds to join ADAPT.